Showing posts with label Monsters Inc.. Show all posts
Showing posts with label Monsters Inc.. Show all posts

Tuesday, January 7, 2014

The Party is Coming


Party Central, a Monsters University short film, was set to be attached to what was going to be this year's Pixar event, The Good Dinosaur. That film was delayed to the autumn of next year, so it left us asking… What will happen to the short film?

I had suggested that it could be attached to either Muppets Most Wanted or Disney Animation's Big Hero 6, the former being the likely option since a Toy Story Toon was attached to The Muppets in 2011 plus Disney Animation makes their own shorts now, so we'll probably get something super cool (pun intended) before Big Hero 6.

Party Central is in fact playing before Muppets Most Wanted. Now we've got our first look, courtesy of Disney Insider!


First off, plot details…

When the Oozma Kappa fraternity brothers throw their first party and no one shows up, Mike and Sulley return to Monsters University with a plan to make sure it’s the most epic party the school has ever seen. It is directed by Kelsey Mann, the story supervisor from Monsters University, and features the following voice talent: Billy Crystal, John Goodman, Peter Sohn, Julia Sweeney, Charlie Day, Nathan Fillion, Dave Foley, Sean Hayes, Bobby Moynihan, and Joel Murray.

Entertainment Weekly also got this intriguing tidbit of information...

Fortunately, they have some extra inter-dimensional doors handy, which they put to creative use (we won’t spoil how here) to get the party rocking.

Inter-dimensional doors, you say? Now that ought to be interesting! Maybe it means… Other monster universes! Speculating too much, perhaps! Human world doors? Well, humans aren't deemed toxic until after the events of Monsters, Inc., and that's roughly 15 years later. The Oozmas would've graduated by then, so that rules out the human world doors… Unless there's something else in play here. Secrets, secrets...

Judging by Nathan Fillion and Bobby Moynihan being listed, we'll be seeing Roar Omega Roar rivals Johnny Worthington and Chet Alexander as well. I guess the Oozmas, since no one comes to their party, are still unpopular despite their performances in the Scare Games and the fact that they are scare students after the events of the film. Will the RORs try to crash the party and get some kind of funny comeuppance? Or are they nicer to the Oozmas?

So much to speculate! Well, Muppets Most Wanted is not too far away so we won't have to wait too long. We may not be getting a Pixar animated feature this year, but I think this short will somewhat fill the void along with the announced Toy Story Toons and Cars Toons entries (at D23), and - if all went according to plan - the next Toy Story television special.

Are you looking forward to the short? Sound off below!

Wednesday, January 1, 2014

'Disney Infinity' in Progress… (Part 1)


Well folks, I got it… Yep, Disney Infinity.

Instead of doing a sort of complete review or "overall thoughts" thing, I thought I'd review it as I get through it. So far, I have completed the Monsters University adventure. I did quite a few of The Incredibles levels, and just began working on Pirates of the Caribbean. Suffice to say, I'm well enough into it.

Before I get started, I got this for PlayStation 3 and of course the starter pack comes with Mr. Incredible, Sulley and Jack Sparrow. I haven't bought any other characters or play sets yet, though I plan to very soon. Right now, I'm thinking of getting Mike Wazowski, Wreck-It Ralph and Lightning McQueen.

So what do I think of it?

I love it.

When Disney Infinity was announced, I saw a lot of potential in it because it was going to bring multiple Disney characters and their worlds together. Crossovers are always fun and all, but this is actually a great opportunity for Disney to popularize some characters from their more "obscure" (or "lesser", as they would apparently think) films and shows. So far, they seem to be doing that little by little. For example, in a promo image, The Lone Ranger's Tonto is riding the goofy elephant Tantor from Tarzan. While Tarzan was a popular hit for Disney back in the day, for some reason they treat it like the rest of the post-Lion King Renaissance films. Unfair, but Disney could boost that film through this game.

In fact, Tarzan should be a play set soon given the jungle setting and tree-surfing action. It made for a solid movie-based video game back when the film came out (I had the PlayStation version), and a decade before this game was released, Disney gave us the underrated Disney Extreme Skate Adventure. Sure it was pretty much a family-friendly Tony Hawk's Pro Skater with Disney characters, but Tarzan was one of the three films they chose for settings. The other two were the Toy Story films and The Lion King. Imagine that, Disney actually giving something like Tarzan something of a popularity boost…

But enough babble about Tarzan and the way Disney treats their not-Lion King films, the point is, Disney Infinity could help popularize some of the Disney films that Disney tends to push aside. I would certainly love to see worlds or toy box items based on Treasure Planet or Atlantis, or maybe even 20,000 Leagues Under the Sea. Infinite possibilities, they say…

To start off, what I like about Disney Infinity is how open-ended it is. For the remainder of the review, I'll be focusing on the Monsters University adventure since I beat it. Next review will focus on The Incredibles


Monsters University's adventure of course lets the player go around the campus itself, and you can also climb buildings and whatnot, getting a good look at everything. Like any good sandbox-style game, there's missions you have to take and there are also side challenges, and they're pretty damn fun! The story here is enjoyable too, basically you have to help Monsters University beat Fear Tech. Fear Tech is mentioned a few times in the film itself, though the rivalry between the two universities is ultimately minor: Sulley steals their freakish pig mascot, we see MU take them on in a football game and young Mike sees a Fear Tech graduate tell Frightening Frank McCay (the monster who Mike watched scare when he was little) monster that Fear Tech is better.

Anyways, you actually get to go to Fear Tech in this game and I must say, the designers did quite well with bringing it to life. It makes me want to see it in Pixar form, so I'm hoping the studio makes a Monsters University special or short film where we actually visit this competing campus. Will Party Central, whenever that comes out, take us there? Maybe. At Fear Tech, you have outsmart their students with pranks, get the message across that MU rules and for a grand finale… Steal Archie the Scare Pig!

In the mean time, you got to get the frat houses up, compete in a paintball tournament with Fear Tech students, undo the messes they brought to MU and many other things. It keeps you busy, and the story is surprisingly a little short. I'm hoping they expand it in some ways, because the setting alone is good-sized. Maybe we'll get more levels set in the Monster World outside of the university, maybe even Monsters, Inc. itself! One can dream, right?

The missions bring a lot of variety to the table, as they should. They test your abilities, too, from sneaking to climbing to bike riding. I admit it was pretty cool to run around roaring at things, and it's neat how you can ride across campus. (Surprised there's no skateboard for someone like Mike. That's a no-brainer, methinks!) If there's one complaint I have, it's that the missions are at times a bit too easy. I understand this is a family-friendly game, but I think it could've been a little more challenging. Some missions are just that, particularly some of the Fear Tech ones where you have to avoid the tough guy security guards. Non-mission activities such as challenges consist of timed puzzles and whatnot, making for some extra fun. You can also have a field day pranking your rivals with various objects that end up knocking the opponents across campus or something. Not to mention the ongoing search for Toy Box pieces and whatnot!

The graphics? They are impressive, and I think by making everything into toys, they were able to pull off a decidedly simplistic and cartoonish look. It's nice to look at, and of course, it's bursting with color and great art direction. The music at times can be repetitive, but what they have is a treat to the ears. Monsters University's backdrop recalls the jazzy tone of the first film's opening credits, rather than the bombastic score that Randy Newman did for the prequel. When you hit frat row, you get some rock while you get 80s synths when you visit Fear Tech (after all, Monsters University takes place in the mid-to-late 80s), other times… It's silent. This happens in Toy Box Mode too, the music just goes away for a while. But you know what? I kind of like that, a little breather and some silence, ya know?

Overall, while the Monsters University adventure was mostly a breeze in terms of the difficulty, it was undeniably fun. It was great to explore the campus, frat row and Fear Tech. The story was cool enough, and I'm hoping Pixar does some kind of special or something about MU vs. Fear Tech. I think that would be pretty cool.

As for Toy Box Mode, I'm already a huge fan.

I grew up playing games like Sim City, Rollercoaster Tycoon and Zoo Tycoon, so this is my kind of thing. Yes, I began building a world, though it is in its very early stages. I need to wait until I get even more toys and whatnot, but here it is so far… (If you are interested…)


What are your thoughts on Disney Infinity? Sound off below!

Saturday, November 9, 2013

Regrading "Monsters University"


Monsters University was perhaps a film that didn't really need to be made, or even thought up… But you could say the same about the Toy Story sequels. We often look at sequels or prequels as unnecessary, especially to things that aren't broke, Pixar's films being prime examples. Far too often, sequels only exist to cash in on the success of the original and thus don't function as good companion pieces to the originals.

There are some fine exceptions. Pixar happened to make two, Toy Story 2 and Toy Story 3

It's also worth noting that both were films that they pretty much had to make. The former was commissioned as a direct-to-video production by the higher ups at Disney, during their DTV sequel binge. It ran into the wall, and John Lasseter and crew had to literally retool it in less than year as it went from video-only release to big budget theatrical production. It's a miracle that Toy Story 2 turned out to be as good as it was, even under such circumstances.

Toy Story 3 on the other hand started life as blackmail, Disney was going to make it along with a Monsters, Inc. and Finding Nemo sequel, and afterwards, sequels to other Pixar's films without Pixar's involvement. Pixar and Disney were close to splitting in 2004, Pixar was definitely planning to break away from the Mouse House given how the power really had gone to then-CEO Michael Eisner's head. The Circle 7 fiasco it was, but luckily Eisner resigned in late 2005 and Bob Iger took the reigns. Knowing how badly Eisner had messed up the company, he sought to get Pixar back and he did. With the studio under Disney, Toy Story 3 was redone and Pixar made the Toy Story 3 that they wanted to make. (Yes, Pixar had ideas for a third Toy Story as far back as 2002.)

But why did Pixar resume production on a third Toy Story after the acquisition took place? They had to…

Toy Story 3 and two more sequels - Monsters, Inc. 2 where Sulley and Mike get lost in the human world looking for Boo, and a Finding Nemo 2 - were far along by 2005. Scripts were prepared and copyrighted, now Pixar had to overwrite all three. This explains the sequel trio of Toy Story 3, Monsters University and Finding Dory. These films had to be made, no matter what… Plus, with such a huge empire owning Pixar, nudging did happen. Andrew Stanton himself even said this when interviewed about Finding Dory.

As for that other sequel? Disney cattle-prodded Pixar into making that one, obviously. $5 billion worth of merchandise sales speaks volumes…


A Monsters, Inc. follow-up could've gone many ways… Many, many ways. Pixar could've possibly blemished the original and its perfect ending by continuing Mike and Sulley's adventures. They also could've taken a very risky path and introduced a whole new cast for the sequel that was set in a different part of the monster world (this would've been great, if you ask me) with a story that had nothing to do with Mike and Sulley. Then there's the prequel route…

You could say it was a pretty safe bet, considering that it gave them a reason to bring Mike and Sulley back to the big screen. One upside was that they weren't going to taint that ending, the downside is that we know the outcome and we know several things. One fine example being the belief that humans are toxic is false… We'll get there!

Monsters University goes for a classic story that is simple and can easily resonate. We love Mike and Sulley in the first film, so a story of how they met makes perfect sense. We know they'll become the best of friends… But how? Why were Mike and Sulley at odd ends with each other in the past?

Mike is ambitious, Mike is a dreamer, Mike is dedicated. When he was a child on a field trip to Monsters, Inc., he followed a scarer into a kid's bedroom and watched him do his work - his fearlessness and desire to be a scarer is all laid out in the first five minutes. He wants to be a master scarer, but he's simply not scary. By contrast, Sulley comes from a long line of scarers and is scary much like his ancestry, terrifying even. He makes others around him jump, from Waternoose in the first film to the students on the first day of class. Unlike Mike, Sulley has no ambition and prefers to coast, thinking that his natural scariness will do everything. Because of this, Sulley is something of a jerk and is incredibly cocky. It's a good dynamic they build up, and it's never handled badly. The emotions and beats are all there from the minute they first meet up until the final seconds. Sulley also wants to get into the Roar Omega Roar fraternity, all the rich, respected and frightening monsters who are also jock-like. Problem is, his grades are shoddy and they don't let those kinds of students in - scary or not.


However, Monsters University's first act (roughly the first half hour) is a bit sloppy in its execution. Sure we meet the leads again, but the film didn't really give us enough time to sink into the college setting. It goes by very quick, much like the majority of Brave. Reportedly, there *was* a director change but very early on in development, Dan Scanlon apparently replaced Doug Sweetland. (Which could explain his departure from the studio in 2010, when Scanlon was announced as director.) Maybe Sweetland had a longer first act in his version that really explored Monsters University itself and even injected more college elements into the script.

I'm not saying the first act is weak, it just feels like it goes by a little too fast. I didn't quite get all of the college atmosphere, we zip through multiple things from orientation to a brief scene showing the rivalry between the titular university and rival Fear Tech. How about more scenes of Mike and Sulley on campus? Once class begins, we get very little between the first day and the exam. It's true that a good story is lean, and it cuts all of the superfluous stuff… But I think this portion of Monsters University is perhaps a little too lean. Not that it greatly derails it the film, more content just would've added to it and made for an excellent, near-perfect film. I think a longer running time would've been fine, it does inch past the 100-minute mark. Perhaps it should have been somewhere closer to two hours long.

What works in our first act? The characters all get proper introductions, especially Dean Hardscrabble. At least in rushed form, Pixar's crew can still develop characters and bring them into the picture suitably. Mike's dream and his rivalry with Sulley is also very well set up, especially during the thankfully quiet first act's capper where the two inadvertently get themselves shut out of the scare program.

Monsters University begins to click once the second act slowly rolls in, slowly being the key word. The film now takes its time a bit, and it brings out the Oozma Kappa fraternity. This rather ho-hum bunch of non-frightening scarers is socially unsafe to be a part of, but the members are welcoming and mean well. Their disadvantages and how they are perceived do launch the film into Revenge of the Nerds territory, as many have criticized the film for being that film and Animal House rather than a fresh new take on those stories. I felt that they took on the tried-and-true quiet well, much like how they did the story that was told over and over before Cars, or A Bug's Life's new spin on The Magnificent Seven.

Anyways, the Oozma Kappa members are all very likable and brimming with personality. Art would have to be one of my favorites, being the most enigmatic ("I can't go back to jail!") and certainly the weirdest of the bunch. The animators have loads of fun with this character because of what he can do, one of my favorite bits being when he makes himself into a fuzzy purple ring to avoid the fierce and monstrous librarian. Terri and Terry make for a fun two-headed monster with different personalities, Scott "Squishy" Squibbles is fun too - his method of scaring caught me by surprise. (Just staring? You got to admit, that's cool!) Don Carlton boasts a mishmash design (plump body, tentacles and bat beard) but a cool mature student demeanor - of course you have to a student his age in this story! Another fun gag is the fact that Squibbles lives with his mother, who is constantly embarrassing him - she makes for some very funny jokes.

For me, the best new characters would have to be them and Dean Hardscrabble. I love how she's intimidating without actually raising her voice or trying to frighten someone, particularly in the sequence where Mike and Sulley destroy her souvenir of a once-in-a-lifetime record-breaking scare. ("You're taking this remarkably well…") She could snap, but she doesn't. She's authoritative in a quiet but effective way, and she cuts you to the quick. When she tells Mike that he's simply not scary, it's quite a punch in the gut. She's stoic, but not without a personality. Other new additions such as Professor Knight and the two Greek council members are also fun and add to the atmosphere.


The Scare Games sequences make up for it if you ask me. They are inventive, fun and thrilling. The game concerning a roughly 50-foot gargantuan librarian makes for an incredibly fun sequence, the toxicity challenge also brings out the laughs and crazy distortions of the characters' designs. A visit to Monsters, Inc. itself is also a nice, slow and uplifting moment where we see Mike and Sulley starting to bond - then they begin to prepare themselves for the last couple of challenges, despite the odds. (i.e. the ROR members humiliating them and the other OK members by pulling a Carrie-esque plan on them.) The writers do a fine job with developing the Oozma Kappa characters and having their abilities under Mike's stewardship surprise everyone around them and us. Who would've thought they were good and impressed Dean Hardscrabble during the finale of the Scare Games? Meanwhile, the unfortunate reality still looms… Mike is not scary.

It's this reality that strengthens everything around what's going on, as we have a feeling that Mike will get the rug pulled out from under him in a very upsetting way. Since it is a prequel, we do know that he's not going to be a scarer, but it's done well because the emotional punch is expectedly strong. This is all thanks to great build-up, Mike's spirits are raised very high. The other Oozmas doing pretty well in the games also adds to it greatly; a lot is riding on Mike for his scare… And then we find out that Sulley rigged the scare simulator for Mike's turn. Mike is hit with a double-whammy of disappointment; finding out that he's not fearsome and that his friend did not really believe in him. Ouch…

This sets up a brilliant third act, which really rockets the film into high gear. Though no one would be afraid of Mike, the cyclops is fearless. He breaks into the door lab and attempts to scare an actual human child, only to realize that he has failed once again and he's now stuck in a cabin in a camp full of kids. The Dean, of course, won't reactivate the door until the CDA shows up. (Nice to see them return for a brief sequence! Plus, a nice Roz cameo!)

Sulley then goes after his friend that he let down, and the two have a brief, quiet and heartwarming conversation. Here, the master scarer reveals how frightened he is deep down inside and how he has a lot to live up to being a Sullivan. But then they find themselves on the run once again…


In fact, this entire third act could've been something of a disaster because we all know that human beings aren't toxic to these monsters, which would greatly lower the stakes. If it was Mike versus one child, then it would be a major letdown because we know he isn't in grave danger, nor is the monster world as a whole. Having him get into a camp full of kids who don't find him to be frightening at all makes things more interesting, plus adults aren't supposed to know of the monsters or the monster world. Add the police getting involved, Pixar successfully raised the stakes. Big time.

Not only are Mike and Sulley in jeopardy, but the monster world could be as well. Pixar pulls a Toy Story on us, having Mike and Sulley work together to scare the adults so that they could power the door themselves - again, all Mike's brilliant idea - and literally get out of the mess. Consequently, they scarred a bunch of human world police officers for life… But they could've made off like Sid, because Toy Story 3 shows that he's apparently A-OK as a garbageman, who seemingly isn't freaking about toys coming to life or telling people about what he experienced without getting the stamp of insanity thrown at him.


Mike's scheme does the impossible (and no, not saving him and Sulley), it impresses the Dean. Unfortunately, Mike and Sulley are expelled because they broke the rules. The seemingly cold Dean bids them a friendly goodbye and wishes them the best of luck; Mike and Sulley restart their adult life in Monsters, Inc.'s mailing room and… Well… You know the rest.

Monsters University's ultimate message was the subject of praise, one of the elements that a lot of its more critical observers had approved of. Like Disney Animation's Wreck-It Ralph before it, it slams the door on the "you can do it if you dream it" mentality that is applied to family films and kids-only films. (Planes and Turbo being good, recent examples.) Mike is repeatedly told that he can't be what he wants to be, regardless of his sheer dedication… And guess what? He doesn't become a scarer!

But what makes Monsters University's ending even better than it is is that Mike ended up succeeding elsewhere, greatly. Mike finds a forte in making children laugh at the end of Monsters, Inc., because laugh is much more powerful than scream - thus effectively ending a crisis and finding out something along with his good friend that no one else in the monster world from elites to scarers did not even know or had the guts to find out about. Monsters University's ending completes Monsters, Inc.

I will say it again… Monsters University's ending completes Monsters, Inc., a film that was already complete… And it does it with a bang, with a strong message to boot that's never hammered onto the audience.

That being said, it's not a high work of excellence like Pixar's best, and that's not a bad thing. Like I've stressed millions of times over, Pixar can't just make masterpiece after masterpiece.

Like I said earlier, Monsters University's first act is too quick and thus it doesn't really immerse one into the college setting. Much more could've been done with the campus itself since it's so massive and sprawling; the first film really set up the factory and the monster world as a whole and didn't rush. This one rushes a bit, and you can't rush art as a fictional chess player-turned-toy cleaner once said fourteen years ago. In fact, the Blu-ray contains a tour of the university… Some of the buildings I didn't even really see or notice in the film!

Since the first act doesn't really give us the full MU experience, the film feels a bit safe. There's nothing wrong with Pixar going for something conventional or a little safe once in a blue moon (not everything has to be some extravaganza), but I think they could've gone a little more "all out" with the college setting and the monster world in general, but what they do here is alright. More college-related shenanigans would've brought some PG humor to the table too. Not saying that the film needs PG or adult-level humor to be good or mature, it's just that given this film's college setting, it would've been nice to see some of that on display.

Early versions of the film had Mike meeting Sulley briefly in the fourth grade (expanding on that line from the original, before Scanlon essentially said that Mike was exaggerating) before moving, which would've been interesting as well, but that kind of slowed the beginning down a bit. There was also an interesting deleted scene showing flying insect-like monsters going into rooms and getting information on the children that the monsters scare (i.e. what they fear), which explained a few things in the first film and this film as well. Why did they cut that scene? They should've kept it! I'm sure there are other scenes like that where you saw more of the campus and MU's campus life.

Other than the first act, Monsters University has everything else down pat. It may not have all of the inventiveness or cohesiveness of the original, but it's a very worthy follow-up. Its heart is there, it's just not as potent as the other Pixar films. It's a more quiet, subdued emotional badge than anything, one that doesn't make for too many misty-eyed moments, but it does draw reaction from time to time. There's no center like Boo, but the film isn't weak without something like that. Monsters, Inc. was mostly about Sullivan to begin with, this is about Mike and his story arc is the glue that holds most of this together.

The new faces are welcome, too. All of them are fun, funny and well-developed over the course of the second act. Many found fault with the way they handled Randall, but I personally felt that he was handled well enough. Randall was nothing more than a bitter rival at the beginning of Monsters, Inc. before he became diabolical, so simply having him start off as Wazoswki's friend then shedding his geeky sheen in order to be in the "in" crowd to being an actual jerk to getting a deserved comeuppance from Sulley was all good to me. Again, if the first act had been longer, Randall could've gotten more screen time and a little more development. Even though Sulley was the one who ruined his big scare, he was a jerk to Mike… Hence why he is bitter towards both in Monsters, Inc. I was okay with how they used Randall in this film.

Monsters University succeeds on a technical level, being the first Pixar film done using the Global Illumination lighting system. This, to me, took computer animation to a new height. I'm often skeptical of photo-realism in computer animation, as I think that having a film look too real defeats of the purpose of telling a story in the animation medium. Gore Verbinski's Rango was also hyper-realistic, but yet you still knew you were watching an animated film and it didn't feel like it was shot with real cameras; initially some shots threw me off - I was thinking, "Okay… That's a little too realistic!"

Pixar once faced that problem over a decade ago when starting work on Finding Nemo, their initial water renderings were way too realistic and that it had to be toned down to where it felt real but you knew it was a work of art you were looking at. It's why I'm not fond of things like performance capture being used for everything in certain animated films (The Polar Express or other Zemeckis mo-cap films) or animation that tries to be realistic. Might as well make a painting that's essentially a painted photograph. Walt Disney found the right blend of realism and naturalism in his films, of course when we watch something like Bambi or Lady and the Tramp, we know it's an animated movie, but… We feel and connect with those drawings and paintings. In computer animated films, we feel for what is essentially something created on a machine. The power of animation at its finest!

Monsters University is very real-looking, but it never feels like a live action film or something that's actually happening on a set; it's not supposed to of course… But the realism is staggering, jaw-dropping even. This was also pushed in the accompanying short film, The Blue Umbrella, a masterwork of visual artistry that only suffers from having a simplistic storyline. That film has shots that look a little too real. But there are some standout shots in Monsters University, Mike and Sulley at the campsite lake is one, some of the full shots of the university are also amazing. Again, I don't feel like I'm looking at a photograph when I pause it.

Fortunately, this system's look isn't trying to make something look as if it were actual. It's just a leap for computer animation in general, it hits the right spot between photorealism and naturalism. You could say Pixar found what Walt had found back in the 1940s and 1950s with his films. Visually, Monsters University is like their Lady and the Tramp. Now it makes me even more excited for their future films… Inside Out, The Good Dinosaur and Finding Dory in particular are going to look stunning in many new ways that Pixar has not stunned before.

Meanwhile, Walt Disney Animation Studios is taking computer animation in a different direction. They seek to continue improving the painterly look that was first introduced in Bolt and is currently being used in their computer animated films, and though it has recently been said that Paperman's tech is not quite ready to carry a feature-length film (Moana will be an extension of the painterly CGI that Disney uses), it will be one day and we'll see where Disney brings CGI. Both studios are differentiating their films in the visual department, and from the competition as well. That's good…

As long as Pixar doesn't make what is essentially an animated live action film, I'll be fine. Monsters University isn't anything of the sort, The Blue Umbrella almost is. Other than the realistic coating, Monsters University is pure eye candy like every other Pixar film: Clever architecture, monster world variations of real world things, the character design, Dice Tsutsumi's extraordinary color work… Peerless. Randy Newman's score? It's typical Newman at times, but at other times its appropriately bombastic and energetic. A very good score with hummable parts, that's for sure. The cast also gives it their all, typical for Pixar films. They find the right people, and that talent immerses themselves into the story.

Monsters University doesn't quite sit on the top peak that the best Pixar films occupy, but it's on one that's just a few feet lower. Storytelling and character development win the day here, as Pixar proves, story is king. I know some would rather prefer experimentation and just going for quirkiness, feeling that story restrains too much... But experimenting only gets you so far. Monsters University is not bland, but it isn't anything new since we're revisiting a world that we once had the opportunity to take a trip to. This isn't WALL-E or Up, and it does not have to be. It wasn't trying to be weird or different or unexpected to begin with, so why knock it for not "scaling the heights" of the other Pixar films? A Bug's Life is no WALL-E, and I still think it's an excellent film.

The new saw amongst some is now that story is overrated and whatnot, meanwhile they go praise something like The Croods while knocking this film. The Croods might've been all-out wacky and at times weird, but where was the story? Where was the core? All I saw was a bland tale with bland stereotype characters taking a backseat to constant sight gags and noise, thus I found it forgettable. Story is king, methinks. Many filmmakers would tell you so, story and characters… I think Monsters University nails it in those departments.

It's great to see the new generation at Pixar finally going through with a film they can call their own, though it does have the first generation's stamp. While John Lasseter, Pete Docter, Andrew Stanton and all of them certainly aren't Nine "Old Men", they are passing the baton to younger Pixarians who are hungry for challenges and ambition. A more simple tale like this was the perfect place for them to start, as it seems like Pixar is now comfortable with letting new people take shots at directing films. Hopefully the recent director change (Bob Peterson with The Good Dinosaur) is the last one for a long while…

For me, Monsters University was more than a fun little companion piece to Monsters, Inc. It's a well-made and strong effort, with a fine mix of Pixar's brand of heart, humor and thrills. It adds to the monster world quite a bit and it does expand on our characters in a great way...

Monday, June 24, 2013

Animation Box Office Update (June 2013)


Monsters University inevitably was a big hit on its opening weekend since, you know, it's a Pixar film. So did this college-set prequel do amazing business? Well, sort of...

Over the weekend, the film took in a very big and impressive $82 million (the actual total will be revealed tomorrow), making it Pixar's second biggest opening weekend behind 2010's Toy Story 3, and fifth when you adjust the opening weekend numbers of the other films. Not too shabby, but not super-spectacular... I was expecting a total north of $90 million for the opening weekend, not just a few notches above the usual Pixar opening ($60-70 million).

It may not have slammed the box office like a meteor (Toy Story 3, in my eyes, is a meteor-crash success) due to many things... Maybe it was the fact that it was a prequel that was mostly predictable. Maybe it was because the marketing wasn't as aggressive or as clever as Toy Story 3's, which successfully got many teen audiences interested... The audience that normally blows animation off. Maybe World War Z (which surprisingly took in $66 million over the weekend!) took away a good number teens and adults.

This isn't the first time a big blockbuster performed very well against a Pixar film. In 2008, Wanted opened the same weekend as WALL-E and both took in over $50 million domestically. WALL-E performed as expected, taking in a good $63 million and trumping Ratatouille's relatively disappointing opening weekend total from the previous summer. Pixar's $60 million+ opening weekends have been built in since.

With such a good-sized opening, it's possible that this film could hit $300 million at the domestic box office (which it can do if it performs just like Toy Story 3 did), making it the third Pixar film to do so and the sixth overall. It'll probably miss it because Despicable Me 2 is right around the corner, followed by more family-friendly options. Monsters University's early word of mouth is said to be highly positive (as usual for Pixar) so we can't rule $300 million out just yet.


Sadly, Blue Sky's Epic took a major league tumble this weekend. The film's weekend total was a 72% decrease from last weekend's, but it was able to make more than $100 million this weekend. At this rate, it'll have a hard time reaching $110 million. This usually happens when a new animated release comes along, the previous one drops like a rock that weekend. Monsters University cut the legs right off of Blue Sky's action-oriented fantasy. Luckily, the film has doubled its $100 million production budget worldwide by a considerably good margin so far. Will Fox and Blue Sky say it's a bomb or money-loser? Hopefully not! It's also kind of sad that it's another animated film based on a William Joyce book or property that underwhelmed at the box office: First Meet The Robinsons, then Rise of the Guardians and now this. Even back in 2005, Robot's $128 million gross was on the low end of the computer animation scale. What a shame.

As I've been saying since last summer, they should've stuck with the original title: Leaf Men. What is with Joyce stories and title changes? A Day with Wilbur Robinson is renamed Meet The Robinsons and The Guardians of Childhood is turned into the bland-sounding Rise of the Guardians... Ayeeee.


The Croods seems to be puttering out now, but the caveman comedy has made $183 million domestically off of its respectable $43 million opening... Talk about strong word of mouth! Worldwide, it seems like it will settle for a total below $590 million. A miracle for DreamWorks and then some, whose previous film was their most ambitious (and in my opinion, their best) yet was a big money-loser for them. It kind of pains me to think that the safe, messy and not-so-memorable film was the huge hit/franchise starter yet the creative, well-made and ambitious film wasn't.

What do you think Pixar's film will make in the long run? Were you expecting it to have a bigger opening? Or a smaller one? Do you think Epic had a chance at doing better? Or not?

 Sound off below!

Monday, June 10, 2013

MU Review Watch


Reviews for Monsters University are finally starting to trickle out.

As of now, June 10, 2013 - 2:21 PM Eastern, Monsters University is currently at a rather disappointing 71% on Rotten Tomatoes. Three of its reviews are also on Metacritic.

One of the two rotten reviews comes from IndieWire, but Tomatoes counts it as a "rotten". Metacritic counts it as a positive review, but the critic goes as far as saying "Pixar has lost its edge". *facepalm*

The other one is more mixed. Todd McCarthy of The Hollywood Reporter writes that the film is a "humdrum straight of line film" and also feels that it was "alarmingly lame". McCarthy was also negative on Brave but he called Cars 2 another "Pixar winner". Hmmmm...

Now, how about the 5 positive reviews? Justin Chang of Variety was pretty positive on the film, though he does state that doesn't attempt to "scale the heights of Pixar's past" and does give it credit for other things. The Wrap's Alonso Duralde says it's "solidly average". One pretty positive review says that the film is "proof that prequels can be done right".

So far, the vibe I'm getting is this: "It's good, but not 'Pixar Good'." I fear that this will be Brave all over again... (The critical reception, not the film itself.)

Update - June 10, 2013 - 4:04 PM Eastern

On Metacritic, it's at 66, which is a cut above "mixed reception", adding The Guardian's review that's been on Rotten Tomatoes.

Going against this batch of decidedly mixed reviews are some very positive reactions from other sites. /Film's Germain Lussier gave it a great 9 out of 10, the site had given Brave a 7. A good sign right there! Bleeding Cool? Also very positive, as their Brendon Connelly says it's their "funniest and most engaging since The Incredibles, and the most emotionally affecting since Finding Nemo and possibly even Monsters, Inc."

Rotten Tomatoes and Metacritic ought to count these two reviews...

Update - June 15, 2013 - 10:27 PM Eastern

Slowly but surely, the percentage went up. It's now at a very good 86%! 12 positive reviews against 2 negative. (Though that IndieWire one still gave it a B, so it's really 13 fresh.) But the reviews themselves share the same sentiment. They're saying it's just a minor effort from the Leaping Lamp, a particularly insulting review from Schmoes Know says it's a "kids movie through and through". Pixar doesn't make "kids films", people... The average score is a 7.

The Metacritic score is still a 66, since only 4 reviews have been counted.

Update - June 20, 2013 - 10:29 PM Eastern

Monsters University is now at 77% on Rotten Tomatoes... With a consensus: "It doesn't scale the heights of Pixar's finest efforts, but Monsters University is still funny and thoughtful family entertainment for viewers of any age."

Ughh, again with the "it doesn't match Pixar's best"... At this rate, people and critics will have to accept that not every Pixar film is going to be WALL-E or Up. Like I've been saying, they're not gonna churn out A+/perfect/10-out-of-10 films forever... And that's totally alright. A 77% is better than a 67% anyway, which also applies to Brave.

But I get the sense that the "Pixar is dead" bandwagon baddies will say that this film (since they did so with Brave) is another sign of Pixar's downward spiral... Get ready for another wave of that garbage, folks...

Metacritic has it at a positive, but not so great 63 with a total of 30 reviews: 17 positive, 13 mixed... No negatives whatsoever.

More updates to come...

Thursday, April 25, 2013

Final Trailer for "Monsters University"



Well, here it is! The final trailer for Pixar's Monsters University! I don't have much to say here since I've only watched it once and I probably won't give it another view; I feel that some of the stuff in here could be spoilerific. That's not to say you shouldn't watch it, the scenes in question that are presented in this trailer could be mild for all I know.

Anyways, I liked what I saw. With the very positive early screening reviews floating around, I'm expectedly hyped for this film. You all know that I'm still willing to be excited for a Pixar film, two disappointments or not. The trailer gives more details on the main plot. I'm also curious to see what the "Scare Games" will be like.

If you're up for a (potentially) mild spoiler or two, enjoy!

Monday, February 11, 2013

Welcome to Monsters University

That's right... A full trailer for your viewing pleasure. Oddly enough, this trailer is for the UK only. I'm guessing us Americans will be getting the same exact trailer soon, or at least a very similar one...



I don't know about you, but I'm confident in this. It looks like Pixar put their all into this one, unlike another sequel. I think there's no use worrying at this point. What works? The animation and design of the campus is already stunning (obviously), but the jokes they're going for aren't flat nor do they misfire. I have a feeling that this'll be a real riot, and perhaps one of Pixar's funniest.

Other than that, great visuals, lovely set and character design and some great little glimpses that are in every Pixar trailer - the ones that make you think, "I want to see more of that!"

What are your thoughts on this trailer?

Friday, November 30, 2012

New Faces at the Hopping Lamp



I'm sure you've heard them, but Pixar announcements have been coming out left and right. Yes, aside from the nice new posters for Monsters University (opening June 21st), we've been getting more details on upcoming projects.

However, the details don't exactly tell us what projects they are. No word on any titles or what the release dates are, just information concerning who is on board for these said films.


What we know is that Teddy Newton will make his directorial debut soon. Teddy Newton is a Pixar veteran, who directed the groundbreaking Day & Night (the short attached to Toy Story 3) and also has a distinct voice which he provided for characters like the news announcer in The Incredibles and Chatter Telephone in Toy Story 3. He also notably supplied his voice for Brad Bird's excellent Mission: Impossible - Ghost Protocol. Pixar has been giving people outside the Lasseter-Stanton-Docter trio a shot at lead director lately: Lee Unkrich with Toy Story 3 and the untitled Dia De Los Muertos, Brad Lewis with Cars 2, Brenda Chapman and Mark Andrews with Brave, Dan Scanlon with Monsters University and Bob Peterson with The Good Dinosaur.


The screenplay will be penned by Safety Not Guaranteed scribe Derek Connolly (pictured above). Safety Not Guaranteed was a critical darling, and the directorial debut of Colin Trevorrow, who was one of the desired directors for the next chapter of Star Wars; though he confirmed that he won't be directed it. That being said, Pixar is really branching out with their choice of screenwriters as well. Early on, talent like Joss Whedon would often contribute to the writing, but most of the film are written and handled by the Brain Trust members themselves or veterans. Another example of this is Michael Arndt, who was given the Herculean task of writing the screenplay for Toy Story 3 and making sure it stuck to the main tone of the first two while going a decidedly darker and less comedic route than its predecessors. Recently, Pixar hired Mad Men writer Marti Noxon to provide the screenplay for a film, many of which have speculated that it will be the currently untitled film that's slated to hit theaters on November 25, 2015.

Teddy Newton's film may or may not be the November 2015 title, plus we have no idea on what Noxon was hired for. Who knows, Noxon could've been attached to Unkrich's film or maybe something else entirely. As usual with Pixar, most of the details about their upcoming projects are drenched in secrecy. After all, it makes speculating fun.

Rumors are going around about Pete Docter's "Inside the Mind" film. The title is supposedly Inside Out, but it may not be. We may find out soon enough, though.

So now, we've got...

Monsters University - June 21, 2013
The Good Dinosaur - May 30, 2014
"Inside the Mind" - June 19, 2015
Untitled - November 25, 2015
"Dia De Los Muertos" - TBD
Finding Nemo 2* - TBD
Untitled Teddy Newton Film - TBD

Given Pixar's one film a year routine, I have a feeling the untitled 2015 film will move, but again you never know. There's a lot to look forward to. The more Pixar news, the more excitement...

Monday, August 27, 2012

The Next Re-release


Of course, we all know that Monsters, Inc.'s 3D re-release has been moved forward to December 19th. It was originally scheduled for release on January 18th. Currently, the next 3D re-release is The Little Mermaid, which is penciled for a September 13, 2013 release. Perhaps Disney can re-release something for January 2013, or maybe February or March.

What could they possibly re-release? Or better yet, will they even convert said film to 3D in such a short timeframe? Or not? Maybe they can convert something for the summer, that's also a possibility. What could they release though? A lot of people seem to be clamoring a 3D re-release of Aladdin, which would actually make sense since the Diamond Edition Blu-ray is coming and the fact that it is still a very popular film from the Disney canon. Since we don't know much about the upcoming Blu-ray release or anything else, it's unknown if Disney is converting Aladdin to 3D, will convert it, or not.

Anyways, what Disney animated classic would you like to see return to theaters? What Pixar film would you like to re-experience in theaters? Also, do you want Disney to continue re-releasing films without converting them to 3D? I sure would, as I ranted about this before. Beauty and the Beast and The Lion King's 3D conversions were experiments, and the latter actually boasted impressive 3D. (Haven't seen the 3D re-release of Beauty and the Beast, sadly.) Do you think they should continue re-releasing them in 3D? Fire away!

Personally, my first choices would be the first five Disney animated films, but NOT in 3D.

Tuesday, July 24, 2012

"Monsters, Inc." 3D Moved Up, "Peabody" Pushed Back


Disney has moved the 3D re-release of Pixar's Monsters, Inc. up a month. Originally slated to open on January 14, 2013, the re-release is now opening on December 19, 2012.

This move is certainly interesting. While it's nice to have the film re-released in time for the holidays, it'll also have to compete with Rise of the Guardians and The Hobbit: An Unexpected Journey. Perhaps it could've had more room to breathe in January, but I'm glad we're getting it sooner. It's also coincidental how the film first opened in late 2001, around the same time The Lord of the Rings: The Fellowship of the Ring came out. How time flies...

Yesterday, DreamWorks Animation moved the release date for Mr. Peabody & Sherman back a month. It is set to debut on Christmas Day 2013, which was an incredibly smart decision on DreamWorks' part. The previous date, November 8th, would've been a mistake. The film would be in a whirlpool with Thor: The Dark World, The Hunger Games: Catching Fire and Disney's Frozen. It would've had to put up a good fight, so with a Christmas Day release, it has more room to breathe plus it can do well.

What do you think of these release date changes?