Showing posts with label Layoffs. Show all posts
Showing posts with label Layoffs. Show all posts
Friday, November 22, 2013
More Prehistoric Problems
Pixar is now no stranger to what the other animation studios and effects houses have been doing lately: Letting people go...
Since The Good Dinosaur ran into some major production problems which resulted in the removal of director Bob Peterson and a nearly two-year delay from its original May 2014 release date, the company will lay off less than 5% of its staff.
Certainly sad news, especially coming off of the abrupt and upsetting shutdown of Pixar Canada a month ago. Here's hoping, as always, they find work somewhere else in no time. The studio still hasn't said who the new director is going to be, maybe they haven't even decided yet… If that's the case, I'm a little bit concerned…
Maybe the news of the layoffs will lead to the announcement of the new director…
Thursday, April 11, 2013
Farewell For Now...
Today was a rather dark day for Walt Disney Animation Studios... Today was a very shocking and saddening day for the studio, Disney fans, film fans and animation fans... Today was a day where dreams were crushed...
Walt Disney Animation Studios, as reported by Cartoon Brew, has laid off several veteran animators, most of them being from the hand-drawn animation unit: Nik Ranieri, Ruben Aquino, Frans Vischer, Russ Edmonds, Brian Ferguson, Jamie Lopez and Dan Tanaka. The Animation Guild also reports that meetings will be called for other veteran animators, meetings about pay cuts and buyouts...
The Walt Disney Company has been laying off a lot of employees for past couple of days, from the film studio to the marketing department. The layoffs were announced a few days ago, which seemed surprising since Disney came off of a great year. A year that included the mega-blockbuster that was The Avengers along with two animated hits, Pixar's Brave and Disney Animation's own Wreck-It Ralph.
Why are people being laid off? Supposedly, Disney CEO Bob Iger is "looking for efficiencies and cost-cutting measures in areas where digital technologies were reshaping businesses..." (source) One of which was said to be home entertainment, which makes sense since a majority of Disney's recent physical media releases (on Blu-ray and DVD) have been lacking. Disney is scaling back in these tough times where video game companies are being shut down to all of the trouble going on in the VFX industry...
With a lot of the hand-drawn animation veterans being laid off, this spells trouble for the future of hand-drawn animation at Disney. It's heartbreaking to see these animators go, them having been with Disney since the Second Golden Age and the fact that they have contributed greatly to several films made over the years that have entertained and inspired audiences of all ages.
Upon hearing this news, I was in shock... I'm still in shock, actually...
Hand-drawn animation seemed to be on a slow comeback trail to the silver screen in America. Such passion and dedication was put into the two recent hand-drawn films done by Walt Disney Animation Studios: The Princess and the Frog and Winnie the Pooh. The former was a critical success but did decently at the box office, its numbers paled in comparison to Tangled and Wreck-It Ralph's big grosses. Winnie the Pooh was barely marketed but got good reviews, it still wasn't enough. The lovely little film didn't even crack $30 million at the domestic box office. But Disney was satisfied with how The Princess and the Frog performed and didn't seem to fret at Winnie the Pooh's performance; perhaps they knew beforehand that it wasn't going to do very well to begin with. It seemed like hand-drawn was here to stay, but would come around every once in a while... It was confirmed last year that Ron Clements and John Musker's next film would indeed be a hand-drawn film... This may not be so anymore.
From my perspective... And I don't want to sound like I'm pointing fingers, but... It seems to me that it's the ignorance from the higher ups that's the cause of all this. Animators and artists in the computer animation wing of the studio will also be laid off, but if you ask me, this is happening for all the wrong reasons. If it's true that Iger wants efficiency and will cut costs to "reshape businesses", then it tells me that the company is losing it. I had worried a little while back that the acquisition of Marvel and Lucasfilm would slowly have the suits diverting their attention to their properties whilst neglecting the work of Disney's own animation studios. It seems like they're just ignoring the studio all together. The very studio that got the company to where it is now... They wouldn't be there without Steamboat Willie, any of the Silly Symphonies, Snow White and the Seven Dwarfs or any of the other feature films and short subjects produced there since 1928. It all started with animation...
Marvel and Lucasfilm are sure to bring profitable films and products to Disney over the next decade. That's all fine, and I was enthusiastic about the acquisitions because Disney would be able to expand whilst improving those companies. Marvel's films produced for the company have all been good, and the future of the Marvel Cinematic Universe shows a lot of promise. Star Wars Episode VII also looks like it's going to more than a worthy successor to the original trilogy. There's a lot to look forward to there, but sadly, Disney may be more interested in them than other areas of their business that matter a lot...
Disney executives sent hand-drawn animation packing over a decade ago for reasons that were equally as wrong as the apparent reasons they are doing it now. Executives had become too powerful at Disney's feature animation wing, spoiling a lot of films that could've been potential winners whilst aiming others at the wrong audiences. Disney Animation hasn't been like this since Bob Iger had become CEO in 2005. John Lasseter and several others helped revamp the studio and with a few good films, they finally got back to their roots. They got back to what made them good, and it paid off with the successes of Tangled and Wreck-It Ralph. Hand-drawn animation was slowly going to be brought back... It was going to be a dream come true for fans and audiences across the globe.
I'm still excited about Walt Disney Animation Studios' upcoming films, though only two have a name and a release date: Chris Buck and Jennifer Lee's Frozen and Don Hall's Big Hero 6. I've also been waiting for more information surrounding Ron Clements and John Musker's secret project, and was happy to hear details about it whenever they were revealed. Despite the layoffs and the uncertain future of hand-drawn animation, I'm still anticipating their upcoming works for the storytelling and for the craftsmanship. The medium does not define the quality of the film...
Disney should not jettison hand-drawn animation. There's no good reason to. A hand-drawn animated film could cost as much as a computer animated film does. Hand-drawn animation is not an outdated form of storytelling. Hand-drawn animation is still loved by audiences. The Princess and the Frog was a hard sell, it was backed by paint-by-numbers marketing and it had to go up against Avatar and other big films that season. Critics loved it, audiences loved it and it was able to make quite a bit after such a weak opening. Why doesn't Disney consider this? Or how about merchandise sales, home media sales and everything else? Frog making much less than Tangled has nothing to do with it being hand-drawn. Nothing...
History has repeated itself. Hand-drawn seems like it's going to be sent packing again...
However, I do have one theory...
Paperman, the lush and beautiful short attached to Wreck-It Ralph, seamlessly combined computer animation and hand-drawn animation. It looked great, and it's possible that this meshing of two mediums will be the studio's answer to hand-drawn in the future. Rumors went around that Ron and John's film would be done in this style, so it's very possible that classic hand-drawn animation is being scrapped in favor of this new kind of traditional animation. What this means is, all future traditionally animated films will be Paperman-style hybrids.
This technology has already shown how much potential it has, and over the next few years it should be improved. Different things can be tried with it, and Disney can really innovate with that. At the same time, they can keep making computer animated films. It would be a win-win situation, but will this be in the cards? We don't know, but knowing how corporations work, I can't help but be a bit cynical and less optimistic than I usually am about the future of animation. I think the suits clearly don't care for hand-drawn animation or have no faith in it.
Scrapping hand-drawn is just so wrong in so many ways. Either Disney feels that audiences have ditched it - despite a lot of that being based on assumptions - or they don't see much of a future for it in this digital age. Hand-drawn was able to co-exist with computer animated spectacles like Toy Story and Shrek, it looked just as great even though some were quick to declare computer animation as more "real" than hand-drawn. That didn't stop audiences from seeing good hand-drawn films like Tarzan and Lilo & Stitch. Audiences avoided subpar hand-drawn films like Brother Bear and Home on the Range, whilst seeing good and bad CGI films since computer animated films were still a novelty at the time. This explains why schlock like Shark Tale and Chicken Little made big money at the box office. This is not the case anymore, of course. Audiences now avoid bad CGI films.
I fully understand that several industries are in trouble. A lot of video game companies have faced trouble, Lucasfilm shut down LucasArts! Visual effects companies like Rhythm & Hues (Life of Pi) have gone bankrupt, with the future of VFX possibly lying in cheaper outsourcing. DreamWorks laid off over 350 employees after Rise of the Guardians didn't do well at the box office, and with their new units in India and China, it looks like they may be seeking other ways to produce more than two animated films for release each year.
With the layoffs, Disney's release schedule might be affected. We may have to wait every once in a while for their films, rather than a full year. Frozen is apparently close to completion and will of course open in November as planned, with Big Hero 6 to follow in November 2014... But will something be ready for November 2015? Or that year in general? We might have to wait until 2016 to see the studio's 55th animated feature...
I wish the best for the animators who are being let go. I hope they find great success elsewhere. Hopefully these talented folks keep hand-drawn alive outside of Disney in some way while creating or helping create great works at other studios. These are some of the finest animators in the industry, so I hope there's a good future waiting for them...
This news has left me and a lot of others bummed out... Hand-drawn animation is a beautiful and unique way of telling a story. Hand-drawn animated films from Disney are like lavish works of art come to life... There's something so special about drawn characters moving in perspective in hand-created and hand-painted settings. I admire both hand-drawn animation and computer animation equally, but both mediums should co-exist. The future of animation isn't all about what's rendered or created on a computer, or what's made with clay models. Hand-drawn animation is one of the earliest and most classic forms of animation, it is no way outdated. Why do a lot of Disney's classics hold up today? If hand-drawn was outdated and obsolete, then why do people still admire and love all those great Disney classics? You can't just leave a nearly century old art form in the past. It is the future. It has to grow and improve. Look at how others out there experiment with hand-drawn animation. Hand-drawn animation fares incredibly well in the television animation industry... It's here to stay. It's not outdated and it will never go away.
Hopefully somewhere down the road, with the industry in better shape, Disney could re-hire animators or start over again with their traditional animation studio and try to give it another shot. There's always time, but for now... It's hard not to feel very let down and a bit unenthusiastic...
Wednesday, February 6, 2013
Trouble at DreamWorks
The boy on the moon is facing some trouble... Big trouble...
Following the incredibly disappointing news concerning the status on Me and My Shadow, it looks like DreamWorks' is having a rough time.
Their latest film, Rise of the Guardians, was not a huge box office success. While making close to $300 million at the worldwide box office, it only doubled its $145 million budget by a hair. The holiday-themed film was certainly a tricky sell from the beginning, and the marketing tried its hardest. Whatever the case, it didn't appeal to fickle audiences and had to climb to $100 million with the help of word of mouth. Good reviews and audience reception essentially saved it, but it was overall a financial disappointment.
Since Me and My Shadow was also risky, it makes sense that DreamWorks removed it from the release schedule. The film is now back in the development stages, and I must ask - How much of the film was completed before this abrupt move? Was any animation finalized? Since it was scheduled for a spring 2014 release, I'd assume that some of the film was already animated given the teaser image we got months ago.
Now, DreamWorks has moved Mr. Peabody and Sherman from this November to March 7, 2014. This is ironic because Peabody was originally announced as a March 2014 release, with Shadow being the November 2013 release. Now it's the other way around again. Mr. Peabody and Sherman's move was justified by DreamWorks' Chief Marketing Officer Anne Globe to The Hollywood Reporter earlier today. No further adjustments have been made to the 2014 schedule: How To Train Your Dragon 2 and Happy Smekday! are still in place.
With that, The Croods and Turbo are the production company's only releases this year. Both are sure to perform better than Guardians, being much more market-friendly with safer concepts. Rise of the Guardians, now matter how good it may have been, failed to appeal to many moviegoers because many wrote off the concept as ridiculous. Sad to say, but DreamWorks shouldn't really write this title off as a flop in any way. $300 million is still not too shabby.
But Shadow going back into development is nowhere near as bad as what's going to happen with a good portion of DreamWorks Animation's staff. Massive layoffs are coming, reportedly 500+ people will be let go. If this is indeed a reaction to Guardians' box office performance, then that's rather unfair to the talent at the studio. Guardians may not have made Madagascar numbers, but it certainly wasn't a dud. It was slow burner that unfortunately happened to rake up a small total, and who knows how Blu-ray sales will go over. The cover scheme is very Easter-themed, and I assume that the forthcoming ad campaign for the release will be as well. The Blu-ray and DVD sales could very well cover the reported $96 million write-off for the film.
It's also unfair because The Croods and Turbo should make up for it at the box office. Again, they're much safer and won't have a hard time appealing to casual audiences. Guardians didn't have that appeal outside of the animation community and young audiences, sadly.
That all being said, maybe DreamWorks should cut down their release schedule rather than their staff. They miraculously had three films prepared for 2010 - How To Train Your Dragon, Shrek Forever After and Megamind. Would that be able to happen again? Well, obviously not at this rate. If you ask me, DreamWorks has way too much films on their schedule.
Not only are three films hitting theaters next year, but four in 2015: The Penguins of Madagascar, Trolls, B.O.O.: Bureau of Otherworldly Operations and the tentatively titled Mumbai Musical. Can you say "glut"?
Maybe if DreamWorks didn't focus on release dates and more on the story, maybe films like Me and My Shadow wouldn't be canned. It seems to me that the crew were having problems with the story, and with that deadline on their back, they didn't have time to think things through. When working on roughly three films for a 2014 release, there is considerable pressure, especially when their latest work is above average. I think it would be a bit ridiculous to expect the hard-working artists to have something of very good quality be finished alongside two or three other pictures (which are also expected to be of good quality) for release in a certain year.
In short, I think DreamWorks needs to take their time. Stop putting release dates on projects that are only in development, and give them time to grow. That's the Pixar process. That's the Disney process. DreamWorks ought to do the same.
DreamWorks suits also need to look at Guardians from another perspective, it was a massive risk. If Pixar had made that film, it probably would've had no problem at the box office. But from someone other than Pixar, they have to earn an audience. Pixar's is built-in, almost all of their films since Finding Nemo have taken in over $60 million on opening weekend. Their work is spotted by the audience, they can tell if it's Pixar, even in a world where people assume all CGI films are Pixar or Disney. DreamWorks still doesn't have that pull, most of their non-sequel films open below $50 million nowadays.
Sadly, box office is again dictating a company's decisions. That all being said, I wish the best for the people who are being let go. Hopefully all of those talented people will succeed elsewhere...
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