Thursday, December 27, 2012

Zbrush4R5 Ryan Kingslien.



Okay, so no official demos yet of the new features found in Zbrush 4R5, due to the busy schedules of everybody during the holidays, but Ryan Kingslien from Zbrushworkshops has been so nice to offer us a couple of videos about working with 4R5's panel loops. Great! Check it out below, or visit his Youtube account and don't forget to subscribe if you want to keep updated. Thanks Ryan!

Panel Loops

With Panel Loops you can convert your model’s PolyGroups into panels of polygons with or without thickness, or even as extruded surfaces. The edges of these panels are created with a custom bevel around them defined by an editable curve. This is a great companion to ZBrush’s existing Mesh Extract feature, providing advanced control over the final result. Borders will have clean polygons loops even on low resolution models. They can have inner or outer panels (or both) and can be created as an extrusion from the original surface or as entirely separate pieces.

Panel Loops are a remarkably fast way to create armor, machined surfaces or anything else where a panel shape is called for in your hard surface sculpting or product design. And because they are derived from your model’s PolyGroups you can take advantage of ZBrush’s many auto-grouping features to quickly and intelligently break your model into these paneled segments.

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